Offline workflow in DaVinci Resolve - Update

Well... as luck would have it, I ran into a bit of a snag laying down the multicam workflow in DaVinci Resolve. My intent was to demonstrate the use of low-bandwidth proxies to assist in real-time playback and cutting between camera angles as demonstrated for Media Composer in an earlier tutorial. Unfortunately, there seems to be an issue in Resolve 12.5.3 (current as of this writing) where real-time playback of multicam stutters even though the system resources are barely taxed. I have a support call into BMD and will report back here if we make any progress. Stay tuned...